The first step in the game is register your email address. In order to do so, enter your email address (e.g. [email protected], password and repeat password on the registration screen. You will be sent an email with an activation link for you to click. If you do not receive an email, check your SPAM folder. You can also sign up with your Facebook account by just clicking the SIGN UP WITH FACEBOOK button.
On the first login to the competition contest site, you need to provide details of your club. First, enter a name of your choice (it must be unique, between 3 and 18 characters). Another step is to select the national league. Then, enter your nickname (between 3 and 18 characters). Below, you can specify whether the competition contest rankings are to show your name and surname or your nickname instead.
Out of all volleyball players participating in the PLUSLIGA you “buy” twelve (3 middle blockers, 3 outside-spikers, 2 opposites, 2 setters, 2 liberos), bearing in mind that you must be within a budget of 27 million virtual euros. Remember that you can select up to 2 players from a single club. You can buy players by clicking the plus button on the T-shirt.
After purchasing 12 players, you decide which of them will play in Team A and which will be substitutes. In order to move a substitute player to Team A, you move the cursor over his T-shirt and drag&drop it into the place of the player you want to replace. The last step is to select the captain and vice-captain.
27 million virtual euros - this is your budget for buying 12 players.
The bench will always consist of one player for each position. Should a Team A player not play in a given round, he will be substituted by a substitute playing in the same position, i.e. a substitute opposite can only replace a Team A opposite, etc.
After each round you can sell and buy players from and to your squad. The first two transfers are free of charge, i.e. no points will be deducted from your next round score account. However, if you wish to sell another player (i.e. third, fourth, etc.), 5 penalty pointsyou will be charged deducteda 5-point commission  per transfer. This rule will not apply before the games start, and where a new squad is being set up during the competition.
During the Contest are available for managers additional activity.
Two times during the Contest may use wild card. Wildcard - all transfers in the Round are free of charge. Wild card can be used for the first time in PlusLiga - league games, that is between 1 and 26. The second time - in the PLAY-OFF Rounds, that is 27, 28, 29.
Starting To attack! causes that points scored by two attackers (team A and substitute). Libero does not score. During the Contest of the Attack! can be used only once and only between 1 and 26 rounds.
Starting Captains of Two causes that captain and vice-captain score twice. During the Contest Captains of Two can be used only once and only between 1 and 26 rounds.
Each manager can set up his own private league and invite friends or other competition participants to it. There are two types of league, i.e. classical and head-to-head. In a classical league, the teams make up a ranking with the standings being dependent on the number of points obtained throughout the competition. Classical leagues have their own ranking. The total score of the best fifteen teams ranks the team in the ranking. You can join a classical league at any moment during the edition. The teams participating in a head-to-head league will make up pair sets towards the end of the competition. 3 points are awarded to a team for a win in a head-to-head match and 1 point for a draw. The deadline for creating, or joining, a league is until the start of Round 1 of a given edition. A manager can join up to 10 other private leagues.
After setting up the first squad, you can click the MY TEAMS button upon login and click + add new. One person can create up to 5 clubs free of charge.

1) For participation in a game (all positions except libero):

- Team A player: 2 points

- substitute: 1 point

- libero (always): 1 point

2) For game result (all positions):

- for a 3:0 and 3:1 score – 3 points

- for a 3:2 score – 2 points

- for a 2:3 score – 1 point

3) Opposite:

- for a point in a game: 1 point

- for an ace: 2 points

- for a block: 2 points

4) Middle blocker:

- for a point in a game: 1.5 points (with “halves” rounded up)

- for an ace: 2 points

- for a block: 2 point

5) Setter:

- for a point in a game: 3 point

- for an ace: 3 points

- for a block: 2 points

Score bonus – Team A setter:

- for a 3:0 score – 10 points

- for a 3:1 score – 7 points

- for a 3:2 score – 4 points

- for a 2:3 score – 1 point.

Score bonus – substitute setter (at least one set started as a Team A playerin the starting lineup):

- for a 3:0 score – 5 points

- for a 3:1 score – 3 points

- for a 3:2 score – 2 points

6) Outside spiker:

- for a point in a game: 1 point

- for an ace: 2 points

- for a block: 2 points

Serve reception accuracy score (at least 11 receptions in a game):

- 81% - 100% - 10 points

- 66% - 80% - 8 points

- 51% - 65% - 6 points

- 36% - 50% - 4 points

- 26% - 35% - 2 points

Serve reception accuracy score (total receptions: from 5 to 10):

- 81% - 100% - 5 points

- 66% - 80% - 4 points

- 51% - 65% - 3 points

- 36% - 50% - 2 points

- 26% - 35% - 1 point.

7) Libero: Serve reception accuracy score (at least 11 receptions in a game):

- 81% - 100% - 20 points

- 66% - 80% - 16 points

- 51% - 65% - 12 points

- 36% - 50% - 8 points

- 26% - 35% - 4 points

Serve reception accuracy score (total receptions: from 5 to 10):

- 81% - 100% - 10 points

- 66% - 80% - 8 points

- 51% - 65% - 6 points

- 36% - 50% - 4 points

- 26% - 35% - 2 point.


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